mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-14 09:06:11 +00:00
Performs output validation with spirv-val for SPIR-V (as before), HLSL validation with DXC, and MSL validation with the Metal Shader Compiler. Disable HLSL tests that fail to validate Bug: tint:812 Change-Id: If78c351b4e23c7fb50d333eacf9ee7cc81d18564 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/51280 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
28 lines
541 B
HLSL
28 lines
541 B
HLSL
|
|
RWByteAddressBuffer b : register(u0, space0);
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void main() {
|
|
uint i = 0u;
|
|
while (true) {
|
|
if ((i >= b.Load(0u))) {
|
|
break;
|
|
}
|
|
const uint p_save = i;
|
|
if (((i % 2u) == 0u)) {
|
|
{
|
|
b.Store((4u + (4u * p_save)), asuint((b.Load((4u + (4u * p_save))) * 2u)));
|
|
i = (i + 1u);
|
|
}
|
|
continue;
|
|
}
|
|
b.Store((4u + (4u * p_save)), asuint(0u));
|
|
{
|
|
b.Store((4u + (4u * p_save)), asuint((b.Load((4u + (4u * p_save))) * 2u)));
|
|
i = (i + 1u);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|