dawn-cmake/test/bug/tint/221.wgsl.expected.hlsl
Ben Clayton a70c14dbce main: Replace --dawn-validation with --validate
Performs output validation with spirv-val for SPIR-V (as before), HLSL
validation with DXC, and MSL validation with the Metal Shader Compiler.

Disable HLSL tests that fail to validate

Bug: tint:812
Change-Id: If78c351b4e23c7fb50d333eacf9ee7cc81d18564
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/51280
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-06-02 21:02:34 +00:00

28 lines
541 B
HLSL

RWByteAddressBuffer b : register(u0, space0);
[numthreads(1, 1, 1)]
void main() {
uint i = 0u;
while (true) {
if ((i >= b.Load(0u))) {
break;
}
const uint p_save = i;
if (((i % 2u) == 0u)) {
{
b.Store((4u + (4u * p_save)), asuint((b.Load((4u + (4u * p_save))) * 2u)));
i = (i + 1u);
}
continue;
}
b.Store((4u + (4u * p_save)), asuint(0u));
{
b.Store((4u + (4u * p_save)), asuint((b.Load((4u + (4u * p_save))) * 2u)));
i = (i + 1u);
}
}
return;
}