mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-09 22:56:06 +00:00
This provides much more complete coverage than what we have in the unit tests. We now test: - All builtins, for all stages, both struct and non-struct - Multiple location attributes for vertex and fragment stages, both struct and non-struct - Mixing builtins and location attributes, whilst mixing struct and non-struct - A few "interesting" cases of IO structs being shared between different functions, stages, and with an SSBO variable There are 7 skipped tests for MSL due to two different MSL bugs which will be fixed in upcoming patches. Change-Id: I8b802591762c8ff018e01bf37838551e353162b1 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53120 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: James Price <jrprice@google.com>
23 lines
536 B
Plaintext
23 lines
536 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct FragmentOutputs {
|
|
int loc0;
|
|
uint loc1;
|
|
float loc2;
|
|
float4 loc3;
|
|
};
|
|
struct tint_symbol_1 {
|
|
int loc0 [[color(0)]];
|
|
uint loc1 [[color(1)]];
|
|
float loc2 [[color(2)]];
|
|
float4 loc3 [[color(3)]];
|
|
};
|
|
|
|
fragment tint_symbol_1 tint_symbol() {
|
|
FragmentOutputs const tint_symbol_2 = {1, 1u, 1.0f, float4(1.0f, 2.0f, 3.0f, 4.0f)};
|
|
tint_symbol_1 const tint_symbol_3 = {tint_symbol_2.loc0, tint_symbol_2.loc1, tint_symbol_2.loc2, tint_symbol_2.loc3};
|
|
return tint_symbol_3;
|
|
}
|
|
|