Brandon Jones bdbf98afca Add Backend Validation Levels Option to Dawn Tests
Refactors DawnTest's backend validation options to use an enum, as well
as adds the 'partial' option enable backend validation with a
reduced performance overhead to address TDR issues on the bots.

Bug: dawn:598
Change-Id: I759eff03bd117f1f20ad82aa2b71a87834f42b1d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40000
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-02-04 19:32:12 +00:00

105 lines
3.7 KiB
C++

// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_INSTANCE_H_
#define DAWNNATIVE_INSTANCE_H_
#include "common/RefCounted.h"
#include "dawn_native/Adapter.h"
#include "dawn_native/BackendConnection.h"
#include "dawn_native/Extensions.h"
#include "dawn_native/Toggles.h"
#include "dawn_native/dawn_platform.h"
#include <array>
#include <memory>
#include <unordered_map>
#include <vector>
namespace dawn_native {
class Surface;
// This is called InstanceBase for consistency across the frontend, even if the backends don't
// specialize this class.
class InstanceBase final : public RefCounted {
public:
static InstanceBase* Create(const InstanceDescriptor* descriptor = nullptr);
void DiscoverDefaultAdapters();
bool DiscoverAdapters(const AdapterDiscoveryOptionsBase* options);
const std::vector<std::unique_ptr<AdapterBase>>& GetAdapters() const;
// Used to handle error that happen up to device creation.
bool ConsumedError(MaybeError maybeError);
// Used to query the details of a toggle. Return nullptr if toggleName is not a valid name
// of a toggle supported in Dawn.
const ToggleInfo* GetToggleInfo(const char* toggleName);
Toggle ToggleNameToEnum(const char* toggleName);
// Used to query the details of an extension. Return nullptr if extensionName is not a valid
// name of an extension supported in Dawn.
const ExtensionInfo* GetExtensionInfo(const char* extensionName);
Extension ExtensionNameToEnum(const char* extensionName);
ExtensionsSet ExtensionNamesToExtensionsSet(
const std::vector<const char*>& requiredExtensions);
bool IsBackendValidationEnabled() const;
void SetBackendValidationLevel(BackendValidationLevel level);
BackendValidationLevel GetBackendValidationLevel() const;
void EnableBeginCaptureOnStartup(bool beginCaptureOnStartup);
bool IsBeginCaptureOnStartupEnabled() const;
void SetPlatform(dawn_platform::Platform* platform);
dawn_platform::Platform* GetPlatform() const;
// Dawn API
Surface* CreateSurface(const SurfaceDescriptor* descriptor);
private:
InstanceBase() = default;
~InstanceBase() = default;
InstanceBase(const InstanceBase& other) = delete;
InstanceBase& operator=(const InstanceBase& other) = delete;
bool Initialize(const InstanceDescriptor* descriptor);
// Lazily creates connections to all backends that have been compiled.
void EnsureBackendConnections();
MaybeError DiscoverAdaptersInternal(const AdapterDiscoveryOptionsBase* options);
bool mBackendsConnected = false;
bool mDiscoveredDefaultAdapters = false;
bool mBeginCaptureOnStartup = false;
BackendValidationLevel mBackendValidationLevel = BackendValidationLevel::Disabled;
dawn_platform::Platform* mPlatform = nullptr;
std::vector<std::unique_ptr<BackendConnection>> mBackends;
std::vector<std::unique_ptr<AdapterBase>> mAdapters;
ExtensionsInfo mExtensionsInfo;
TogglesInfo mTogglesInfo;
};
} // namespace dawn_native
#endif // DAWNNATIVE_INSTANCE_H_