James Price a5d3986a0a tests: Stop using the [[block]] attribute
This has been deprecated and will soon be removed.

Bug: tint:1324
Change-Id: If5dbbc3a40d7591591fb2802dbe9c8dd5f96d299
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72087
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-09 15:45:03 +00:00

31 lines
694 B
WebGPU Shading Language

struct Inner {
a : vec3<i32>;
b : i32;
c : vec3<u32>;
d : u32;
e : vec3<f32>;
f : f32;
g : mat2x3<f32>;
h : mat3x2<f32>;
i : [[stride(16)]] array<vec4<i32>, 4>;
};
struct S {
arr : array<Inner>;
};
[[binding(0), group(0)]] var<storage, read_write> s : S;
[[stage(compute), workgroup_size(1)]]
fn main([[builtin(local_invocation_index)]] idx : u32) {
s.arr[idx].a = vec3<i32>();
s.arr[idx].b = i32();
s.arr[idx].c = vec3<u32>();
s.arr[idx].d = u32();
s.arr[idx].e = vec3<f32>();
s.arr[idx].f = f32();
s.arr[idx].g = mat2x3<f32>();
s.arr[idx].h = mat3x2<f32>();
s.arr[idx].i = [[stride(16)]] array<vec4<i32>, 4>();
}