dawn-cmake/test/bug/tint/221.wgsl.expected.glsl
James Price c7c80c053d glsl: Always emit structures
Skipping those that are block-decorated is not correct, as
block-decorated structures can also have non-buffer usages. This is
even clearer now that WGSL has removed the block attribute.

Bug: tint:1324
Change-Id: I6484766a5c541d39e2dc08beb3ae7b889759a3fb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72083
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-12-09 15:45:03 +00:00

42 lines
637 B
GLSL

#version 310 es
precision mediump float;
struct Buf {
uint count;
uint data[50];
};
layout (binding = 0) buffer Buf_1 {
uint count;
uint data[50];
} b;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
uint i = 0u;
while (true) {
if ((i >= b.count)) {
break;
}
uint p_save = i;
if (((i % 2u) == 0u)) {
{
b.data[p_save] = (b.data[p_save] * 2u);
i = (i + 1u);
}
continue;
}
b.data[p_save] = 0u;
{
b.data[p_save] = (b.data[p_save] * 2u);
i = (i + 1u);
}
}
return;
}
void main() {
tint_symbol();
}