mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-26 00:13:47 +00:00
Spec change: https://github.com/gpuweb/gpuweb/pull/2427 Reverses: tint:867 This reverts and fixes commits: b6fdcc54df6e012578e69550788e2b4b2b611c32 10442eff7db4271d53eed553795e655068488276 Added a bunch of end-to-end tests. Fixed: tint:1352 Change-Id: I34968243bbec1cab838c8ba50a6f027146bbfd06 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75401 Reviewed-by: David Neto <dneto@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
12 lines
391 B
WebGPU Shading Language
12 lines
391 B
WebGPU Shading Language
let pos : array<vec2<f32>, 3> = array<vec2<f32>, 3>(vec2<f32>(0.0, 0.5), vec2<f32>(-0.5, -0.5), vec2<f32>(0.5, -0.5));
|
|
|
|
[[stage(vertex)]]
|
|
fn vtx_main([[builtin(vertex_index)]] VertexIndex : u32) -> [[builtin(position)]] vec4<f32> {
|
|
return vec4<f32>(pos[VertexIndex], 0.0, 1.0);
|
|
}
|
|
|
|
[[stage(fragment)]]
|
|
fn frag_main() -> [[location(0)]] vec4<f32> {
|
|
return vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
|
}
|