dawn-cmake/test/tint/expressions/binary/mul/vec3-vec3/f32.wgsl.expected.wgsl

7 lines
142 B
WebGPU Shading Language

@compute @workgroup_size(1)
fn f() {
let a = vec3<f32>(1.0, 2.0, 3.0);
let b = vec3<f32>(4.0, 5.0, 6.0);
let r : vec3<f32> = (a * b);
}