121 lines
5.3 KiB
Plaintext
121 lines
5.3 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct Uniforms {
|
|
/* 0x0000 */ uint dimAOuter;
|
|
/* 0x0004 */ uint dimInner;
|
|
/* 0x0008 */ uint dimBOuter;
|
|
};
|
|
struct Matrix {
|
|
/* 0x0000 */ float numbers[1];
|
|
};
|
|
struct tint_array_wrapper_1 {
|
|
float arr[64];
|
|
};
|
|
struct tint_array_wrapper {
|
|
tint_array_wrapper_1 arr[64];
|
|
};
|
|
struct tint_array_wrapper_2 {
|
|
float arr[16];
|
|
};
|
|
struct tint_array_wrapper_3 {
|
|
float arr[4];
|
|
};
|
|
|
|
constant uint RowPerThread = 4u;
|
|
constant uint ColPerThread = 4u;
|
|
constant uint TileAOuter = 64u;
|
|
constant uint TileBOuter = 64u;
|
|
constant uint TileInner = 64u;
|
|
float mm_readA(constant Uniforms& uniforms, const device Matrix& firstMatrix, uint row, uint col) {
|
|
if (((row < uniforms.dimAOuter) && (col < uniforms.dimInner))) {
|
|
float const result = firstMatrix.numbers[((row * uniforms.dimInner) + col)];
|
|
return result;
|
|
}
|
|
return 0.0f;
|
|
}
|
|
|
|
float mm_readB(constant Uniforms& uniforms, const device Matrix& secondMatrix, uint row, uint col) {
|
|
if (((row < uniforms.dimInner) && (col < uniforms.dimBOuter))) {
|
|
float const result = secondMatrix.numbers[((row * uniforms.dimBOuter) + col)];
|
|
return result;
|
|
}
|
|
return 0.0f;
|
|
}
|
|
|
|
void mm_write(constant Uniforms& uniforms, device Matrix& resultMatrix, uint row, uint col, float value) {
|
|
if (((row < uniforms.dimAOuter) && (col < uniforms.dimBOuter))) {
|
|
uint const index = (col + (row * uniforms.dimBOuter));
|
|
resultMatrix.numbers[index] = value;
|
|
}
|
|
}
|
|
|
|
void tint_symbol_inner(constant Uniforms& uniforms, const device Matrix& firstMatrix, const device Matrix& secondMatrix, device Matrix& resultMatrix, uint3 local_id, uint3 global_id, uint local_invocation_index, threadgroup tint_array_wrapper* const tint_symbol_1, threadgroup tint_array_wrapper* const tint_symbol_2) {
|
|
for(uint idx = local_invocation_index; (idx < 4096u); idx = (idx + 256u)) {
|
|
uint const i = (idx / 64u);
|
|
uint const i_1 = (idx % 64u);
|
|
(*(tint_symbol_1)).arr[i].arr[i_1] = float();
|
|
(*(tint_symbol_2)).arr[i].arr[i_1] = float();
|
|
}
|
|
threadgroup_barrier(mem_flags::mem_threadgroup);
|
|
uint const tileRow = (local_id.y * RowPerThread);
|
|
uint const tileCol = (local_id.x * ColPerThread);
|
|
uint const globalRow = (global_id.y * RowPerThread);
|
|
uint const globalCol = (global_id.x * ColPerThread);
|
|
uint const numTiles = (((uniforms.dimInner - 1u) / TileInner) + 1u);
|
|
tint_array_wrapper_2 acc = {};
|
|
float ACached = 0.0f;
|
|
tint_array_wrapper_3 BCached = {};
|
|
for(uint index = 0u; (index < (RowPerThread * ColPerThread)); index = (index + 1u)) {
|
|
acc.arr[index] = 0.0f;
|
|
}
|
|
uint const ColPerThreadA = (TileInner / 16u);
|
|
uint const tileColA = (local_id.x * ColPerThreadA);
|
|
uint const RowPerThreadB = (TileInner / 16u);
|
|
uint const tileRowB = (local_id.y * RowPerThreadB);
|
|
for(uint t = 0u; (t < numTiles); t = (t + 1u)) {
|
|
for(uint innerRow = 0u; (innerRow < RowPerThread); innerRow = (innerRow + 1u)) {
|
|
for(uint innerCol = 0u; (innerCol < ColPerThreadA); innerCol = (innerCol + 1u)) {
|
|
uint const inputRow = (tileRow + innerRow);
|
|
uint const inputCol = (tileColA + innerCol);
|
|
(*(tint_symbol_1)).arr[inputRow].arr[inputCol] = mm_readA(uniforms, firstMatrix, (globalRow + innerRow), ((t * TileInner) + inputCol));
|
|
}
|
|
}
|
|
for(uint innerRow = 0u; (innerRow < RowPerThreadB); innerRow = (innerRow + 1u)) {
|
|
for(uint innerCol = 0u; (innerCol < ColPerThread); innerCol = (innerCol + 1u)) {
|
|
uint const inputRow = (tileRowB + innerRow);
|
|
uint const inputCol = (tileCol + innerCol);
|
|
(*(tint_symbol_2)).arr[innerCol].arr[inputCol] = mm_readB(uniforms, secondMatrix, ((t * TileInner) + inputRow), (globalCol + innerCol));
|
|
}
|
|
}
|
|
threadgroup_barrier(mem_flags::mem_threadgroup);
|
|
for(uint k = 0u; (k < TileInner); k = (k + 1u)) {
|
|
for(uint inner = 0u; (inner < ColPerThread); inner = (inner + 1u)) {
|
|
BCached.arr[inner] = (*(tint_symbol_2)).arr[k].arr[(tileCol + inner)];
|
|
}
|
|
for(uint innerRow = 0u; (innerRow < RowPerThread); innerRow = (innerRow + 1u)) {
|
|
ACached = (*(tint_symbol_1)).arr[(tileRow + innerRow)].arr[k];
|
|
for(uint innerCol = 0u; (innerCol < ColPerThread); innerCol = (innerCol + 1u)) {
|
|
uint const index = ((innerRow * ColPerThread) + innerCol);
|
|
acc.arr[index] = (acc.arr[index] + (ACached * BCached.arr[innerCol]));
|
|
}
|
|
}
|
|
}
|
|
threadgroup_barrier(mem_flags::mem_threadgroup);
|
|
}
|
|
for(uint innerRow = 0u; (innerRow < RowPerThread); innerRow = (innerRow + 1u)) {
|
|
for(uint innerCol = 0u; (innerCol < ColPerThread); innerCol = (innerCol + 1u)) {
|
|
uint const index = ((innerRow * ColPerThread) + innerCol);
|
|
mm_write(uniforms, resultMatrix, (globalRow + innerRow), (globalCol + innerCol), acc.arr[index]);
|
|
}
|
|
}
|
|
}
|
|
|
|
kernel void tint_symbol(uint3 local_id [[thread_position_in_threadgroup]], uint3 global_id [[thread_position_in_grid]], uint local_invocation_index [[thread_index_in_threadgroup]], constant Uniforms& uniforms [[buffer(3)]], const device Matrix& firstMatrix [[buffer(0)]], const device Matrix& secondMatrix [[buffer(1)]], device Matrix& resultMatrix [[buffer(2)]]) {
|
|
threadgroup tint_array_wrapper tint_symbol_3;
|
|
threadgroup tint_array_wrapper tint_symbol_4;
|
|
tint_symbol_inner(uniforms, firstMatrix, secondMatrix, resultMatrix, local_id, global_id, local_invocation_index, &(tint_symbol_3), &(tint_symbol_4));
|
|
return;
|
|
}
|
|
|