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kMaxBindingsPerGroup is not a real WebGPU limit. Code in Dawn that uses it now uses dynamically sized vectors, optimistic stack_vecs or a different limit like kMaxDynamicBuffersPerPipelineLayout. The CL introduces kMaxOptimalBindingsPerGroup=32 which is used to size the static portion of stack_vecs, but the value is tentative. Bug: dawn:443 Change-Id: I08e06bed6531bed8b4365f36cf2fc0579ac5f180 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23502 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
182 lines
7.6 KiB
C++
182 lines
7.6 KiB
C++
// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/vulkan/DescriptorSetAllocator.h"
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#include "dawn_native/vulkan/BindGroupLayoutVk.h"
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#include "dawn_native/vulkan/DeviceVk.h"
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#include "dawn_native/vulkan/FencedDeleter.h"
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#include "dawn_native/vulkan/VulkanError.h"
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namespace dawn_native { namespace vulkan {
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// TODO(enga): Figure out this value.
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static constexpr uint32_t kMaxDescriptorsPerPool = 512;
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DescriptorSetAllocator::DescriptorSetAllocator(
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BindGroupLayout* layout,
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std::map<VkDescriptorType, uint32_t> descriptorCountPerType)
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: mLayout(layout) {
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ASSERT(layout != nullptr);
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// Compute the total number of descriptors for this layout.
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uint32_t totalDescriptorCount = 0;
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mPoolSizes.reserve(descriptorCountPerType.size());
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for (const auto& it : descriptorCountPerType) {
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ASSERT(it.second > 0);
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totalDescriptorCount += it.second;
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mPoolSizes.push_back(VkDescriptorPoolSize{it.first, it.second});
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}
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if (totalDescriptorCount == 0) {
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// Vulkan requires that valid usage of vkCreateDescriptorPool must have a non-zero
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// number of pools, each of which has non-zero descriptor counts.
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// Since the descriptor set layout is empty, we should be able to allocate
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// |kMaxDescriptorsPerPool| sets from this 1-sized descriptor pool.
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// The type of this descriptor pool doesn't matter because it is never used.
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mPoolSizes.push_back(VkDescriptorPoolSize{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1});
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mMaxSets = kMaxDescriptorsPerPool;
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} else {
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ASSERT(totalDescriptorCount <= kMaxBindingsPerPipelineLayout);
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static_assert(kMaxBindingsPerPipelineLayout <= kMaxDescriptorsPerPool, "");
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// Compute the total number of descriptors sets that fits given the max.
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mMaxSets = kMaxDescriptorsPerPool / totalDescriptorCount;
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ASSERT(mMaxSets > 0);
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// Grow the number of desciptors in the pool to fit the computed |mMaxSets|.
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for (auto& poolSize : mPoolSizes) {
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poolSize.descriptorCount *= mMaxSets;
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}
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}
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}
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DescriptorSetAllocator::~DescriptorSetAllocator() {
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for (auto& pool : mDescriptorPools) {
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ASSERT(pool.freeSetIndices.size() == mMaxSets);
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if (pool.vkPool != VK_NULL_HANDLE) {
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Device* device = ToBackend(mLayout->GetDevice());
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device->GetFencedDeleter()->DeleteWhenUnused(pool.vkPool);
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}
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}
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}
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ResultOrError<DescriptorSetAllocation> DescriptorSetAllocator::Allocate() {
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if (mAvailableDescriptorPoolIndices.empty()) {
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DAWN_TRY(AllocateDescriptorPool());
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}
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ASSERT(!mAvailableDescriptorPoolIndices.empty());
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const PoolIndex poolIndex = mAvailableDescriptorPoolIndices.back();
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DescriptorPool* pool = &mDescriptorPools[poolIndex];
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ASSERT(!pool->freeSetIndices.empty());
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SetIndex setIndex = pool->freeSetIndices.back();
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pool->freeSetIndices.pop_back();
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if (pool->freeSetIndices.empty()) {
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mAvailableDescriptorPoolIndices.pop_back();
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}
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return DescriptorSetAllocation{pool->sets[setIndex], poolIndex, setIndex};
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}
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void DescriptorSetAllocator::Deallocate(DescriptorSetAllocation* allocationInfo) {
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ASSERT(allocationInfo != nullptr);
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ASSERT(allocationInfo->set != VK_NULL_HANDLE);
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// We can't reuse the descriptor set right away because the Vulkan spec says in the
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// documentation for vkCmdBindDescriptorSets that the set may be consumed any time between
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// host execution of the command and the end of the draw/dispatch.
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Device* device = ToBackend(mLayout->GetDevice());
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const Serial serial = device->GetPendingCommandSerial();
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mPendingDeallocations.Enqueue({allocationInfo->poolIndex, allocationInfo->setIndex},
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serial);
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if (mLastDeallocationSerial != serial) {
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device->EnqueueDeferredDeallocation(mLayout);
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mLastDeallocationSerial = serial;
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}
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// Clear the content of allocation so that use after frees are more visible.
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*allocationInfo = {};
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}
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void DescriptorSetAllocator::FinishDeallocation(Serial completedSerial) {
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for (const Deallocation& dealloc : mPendingDeallocations.IterateUpTo(completedSerial)) {
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ASSERT(dealloc.poolIndex < mDescriptorPools.size());
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auto& freeSetIndices = mDescriptorPools[dealloc.poolIndex].freeSetIndices;
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if (freeSetIndices.empty()) {
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mAvailableDescriptorPoolIndices.emplace_back(dealloc.poolIndex);
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}
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freeSetIndices.emplace_back(dealloc.setIndex);
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}
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mPendingDeallocations.ClearUpTo(completedSerial);
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}
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MaybeError DescriptorSetAllocator::AllocateDescriptorPool() {
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VkDescriptorPoolCreateInfo createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.maxSets = mMaxSets;
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createInfo.poolSizeCount = static_cast<PoolIndex>(mPoolSizes.size());
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createInfo.pPoolSizes = mPoolSizes.data();
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Device* device = ToBackend(mLayout->GetDevice());
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VkDescriptorPool descriptorPool;
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DAWN_TRY(CheckVkSuccess(device->fn.CreateDescriptorPool(device->GetVkDevice(), &createInfo,
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nullptr, &*descriptorPool),
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"CreateDescriptorPool"));
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std::vector<VkDescriptorSetLayout> layouts(mMaxSets, mLayout->GetHandle());
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VkDescriptorSetAllocateInfo allocateInfo;
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allocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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allocateInfo.pNext = nullptr;
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allocateInfo.descriptorPool = descriptorPool;
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allocateInfo.descriptorSetCount = mMaxSets;
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allocateInfo.pSetLayouts = AsVkArray(layouts.data());
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std::vector<VkDescriptorSet> sets(mMaxSets);
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MaybeError result =
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CheckVkSuccess(device->fn.AllocateDescriptorSets(device->GetVkDevice(), &allocateInfo,
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AsVkArray(sets.data())),
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"AllocateDescriptorSets");
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if (result.IsError()) {
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// On an error we can destroy the pool immediately because no command references it.
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device->fn.DestroyDescriptorPool(device->GetVkDevice(), descriptorPool, nullptr);
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DAWN_TRY(std::move(result));
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}
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std::vector<SetIndex> freeSetIndices;
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freeSetIndices.reserve(mMaxSets);
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for (SetIndex i = 0; i < mMaxSets; ++i) {
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freeSetIndices.push_back(i);
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}
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mAvailableDescriptorPoolIndices.push_back(mDescriptorPools.size());
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mDescriptorPools.emplace_back(
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DescriptorPool{descriptorPool, std::move(sets), std::move(freeSetIndices)});
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return {};
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}
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}} // namespace dawn_native::vulkan
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