..
51b9be.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
51b9be.wgsl.expected.hlsl
writer/hlsl: Emit helper functions for storage class atomic intrinsics
2021-07-09 16:50:14 +00:00
51b9be.wgsl.expected.msl
writer/msl: Implement atomics
2021-06-29 11:53:15 +00:00
51b9be.wgsl.expected.spvasm
writer/spirv: Implement atomics
2021-06-18 21:15:25 +00:00
51b9be.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
92aa72.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
92aa72.wgsl.expected.hlsl
writer/hlsl: Emit helper functions for storage class atomic intrinsics
2021-07-09 16:50:14 +00:00
92aa72.wgsl.expected.msl
writer/msl: Implement atomics
2021-06-29 11:53:15 +00:00
92aa72.wgsl.expected.spvasm
writer/spirv: Implement atomics
2021-06-18 21:15:25 +00:00
92aa72.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a89cc3.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a89cc3.wgsl.expected.hlsl
transform: Optimize ZeroInitWorkgroupMemory for arrays
2021-07-30 14:08:06 +00:00
a89cc3.wgsl.expected.msl
transform: Optimize ZeroInitWorkgroupMemory for arrays
2021-07-30 14:08:06 +00:00
a89cc3.wgsl.expected.spvasm
transform: Optimize ZeroInitWorkgroupMemory for arrays
2021-07-30 14:08:06 +00:00
a89cc3.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
beccfc.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
beccfc.wgsl.expected.hlsl
transform: Optimize ZeroInitWorkgroupMemory for arrays
2021-07-30 14:08:06 +00:00
beccfc.wgsl.expected.msl
transform: Optimize ZeroInitWorkgroupMemory for arrays
2021-07-30 14:08:06 +00:00
beccfc.wgsl.expected.spvasm
transform: Optimize ZeroInitWorkgroupMemory for arrays
2021-07-30 14:08:06 +00:00
beccfc.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00