39 lines
609 B
Plaintext
39 lines
609 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
|
|
struct frexp_result_vec4 {
|
|
float4 sig;
|
|
int4 exp;
|
|
};
|
|
frexp_result_vec4 tint_frexp(float4 param_0) {
|
|
int4 exp;
|
|
float4 sig = frexp(param_0, exp);
|
|
return {sig, exp};
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value [[position]];
|
|
};
|
|
|
|
void frexp_d80367() {
|
|
frexp_result_vec4 res = tint_frexp(float4());
|
|
}
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
frexp_d80367();
|
|
tint_symbol const tint_symbol_1 = {.value=float4()};
|
|
return tint_symbol_1;
|
|
}
|
|
|
|
fragment void fragment_main() {
|
|
frexp_d80367();
|
|
return;
|
|
}
|
|
|
|
kernel void compute_main() {
|
|
frexp_d80367();
|
|
return;
|
|
}
|
|
|