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	This patch add DXC compile flag "-enable-16bit-types" and change profile to SM6.2 when validating generated HLSL using DXC if f16 extension is enabled in the WGSL program. The patch add Tint end-to-end test cases for expressions using f16 type, including constructor, binary operator, splat, zero-init, and others. Testcases that use f16 types in uniform or storage buffer are SKIPped, because such usage is not implemented yet. Bug: tint:1473, tint:1502 Change-Id: I481ab3d12cbb822f11ef85ba807bca3f9770089b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96252 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@chromium.org> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
		
			
				
	
	
		
			20 lines
		
	
	
		
			691 B
		
	
	
	
		
			WebGPU Shading Language
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			691 B
		
	
	
	
		
			WebGPU Shading Language
		
	
	
	
	
	
| SKIP: FAILED
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| 
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| binary/mul/vec3-mat4x3/f16.wgsl:3:14 error: using f16 types in 'uniform' storage class is not implemented yet
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|     matrix : mat4x3<f16>,
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|              ^^^^^^^^^^^
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| 
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| binary/mul/vec3-mat4x3/f16.wgsl:2:1 note: see layout of struct:
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| /*            align(8) size(40) */ struct S {
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| /* offset( 0) align(8) size(32) */   matrix : mat4x3<f16>;
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| /* offset(32) align(8) size( 6) */   vector : vec3<f16>;
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| /* offset(38) align(1) size( 2) */   // -- implicit struct size padding --;
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| /*                              */ };
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| struct S {
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| ^^^^^^
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| 
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| binary/mul/vec3-mat4x3/f16.wgsl:6:36 note: see declaration of variable
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| @group(0) @binding(0) var<uniform> data: S;
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|                                    ^^^^
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| 
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