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#version 310 es
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void f() {
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bvec3 a = bvec3(true, true, false);
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bvec3 b = bvec3(true, false, true);
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bvec3 r = bvec3(uvec3(bvec3(true, true, false)) & uvec3(bvec3(true, false, true)));
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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f();
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return;
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}
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