dawn-cmake/test/tint/bug/tint/980.wgsl.expected.msl
Antonio Maiorano 93baaae60b PromoteSideEffectsToDecl: add to 4 backends and regen tests
Added to hlsl, msl, glsl, and spirv backends.

Bug: tint:1300
Change-Id: I06062bd8e4b32acbc4a8670b060a7a22bc1ae034
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80600
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-15 15:35:13 +00:00

36 lines
888 B
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#include <metal_stdlib>
using namespace metal;
template<typename T, int N, int M>
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
return lhs * vec<T, N>(rhs);
}
template<typename T, int N, int M>
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
return vec<T, M>(lhs) * rhs;
}
float3 Bad(uint index, float3 rd) {
float3 normal = float3(0.0f);
normal[index] = -(sign(rd[index]));
return normalize(normal);
}
struct S {
/* 0x0000 */ packed_float3 v;
/* 0x000c */ uint i;
};
void tint_symbol_inner(uint idx, device S* const tint_symbol_2) {
float3 const tint_symbol_1 = Bad((*(tint_symbol_2)).i, (*(tint_symbol_2)).v);
(*(tint_symbol_2)).v = tint_symbol_1;
}
kernel void tint_symbol(device S* tint_symbol_3 [[buffer(0)]], uint idx [[thread_index_in_threadgroup]]) {
tint_symbol_inner(idx, tint_symbol_3);
return;
}