dawn-cmake/test/tint/builtins/gen/literal/textureDimensions/26d6bf.wgsl.expected.fxc.hlsl

35 lines
642 B
HLSL

Texture1D<float4> arg_0 : register(t0, space1);
void textureDimensions_26d6bf() {
int tint_tmp;
arg_0.GetDimensions(tint_tmp);
uint res = tint_tmp;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureDimensions_26d6bf();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureDimensions_26d6bf();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureDimensions_26d6bf();
return;
}