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Bug: dawn:1465 Change-Id: I6b0aab25ec7a48a6521e4e7f52e42d6890ae2013 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94821 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Takahiro <hogehoge@gachapin.jp>
91 lines
3.2 KiB
C++
91 lines
3.2 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NATIVE_RENDERENCODERBASE_H_
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#define SRC_DAWN_NATIVE_RENDERENCODERBASE_H_
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#include "dawn/native/AttachmentState.h"
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#include "dawn/native/CommandBufferStateTracker.h"
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#include "dawn/native/Error.h"
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#include "dawn/native/IndirectDrawMetadata.h"
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#include "dawn/native/PassResourceUsageTracker.h"
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#include "dawn/native/ProgrammableEncoder.h"
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namespace dawn::native {
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class RenderEncoderBase : public ProgrammableEncoder {
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public:
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RenderEncoderBase(DeviceBase* device,
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const char* label,
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EncodingContext* encodingContext,
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Ref<AttachmentState> attachmentState,
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bool depthReadOnly,
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bool stencilReadOnly);
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void APIDraw(uint32_t vertexCount,
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uint32_t instanceCount = 1,
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uint32_t firstVertex = 0,
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uint32_t firstInstance = 0);
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void APIDrawIndexed(uint32_t vertexCount,
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uint32_t instanceCount,
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uint32_t firstIndex,
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int32_t baseVertex,
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uint32_t firstInstance);
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void APIDrawIndirect(BufferBase* indirectBuffer, uint64_t indirectOffset);
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void APIDrawIndexedIndirect(BufferBase* indirectBuffer, uint64_t indirectOffset);
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void APISetPipeline(RenderPipelineBase* pipeline);
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void APISetVertexBuffer(uint32_t slot, BufferBase* buffer, uint64_t offset, uint64_t size);
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void APISetIndexBuffer(BufferBase* buffer,
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wgpu::IndexFormat format,
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uint64_t offset,
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uint64_t size);
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void APISetBindGroup(uint32_t groupIndex,
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BindGroupBase* group,
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uint32_t dynamicOffsetCount = 0,
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const uint32_t* dynamicOffsets = nullptr);
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const AttachmentState* GetAttachmentState() const;
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bool IsDepthReadOnly() const;
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bool IsStencilReadOnly() const;
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uint64_t GetDrawCount() const;
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Ref<AttachmentState> AcquireAttachmentState();
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protected:
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// Construct an "error" render encoder base.
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RenderEncoderBase(DeviceBase* device, EncodingContext* encodingContext, ErrorTag errorTag);
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void DestroyImpl() override;
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CommandBufferStateTracker mCommandBufferState;
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RenderPassResourceUsageTracker mUsageTracker;
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IndirectDrawMetadata mIndirectDrawMetadata;
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uint64_t mDrawCount = 0;
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private:
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Ref<AttachmentState> mAttachmentState;
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const bool mDisableBaseVertex;
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const bool mDisableBaseInstance;
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bool mDepthReadOnly = false;
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bool mStencilReadOnly = false;
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};
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} // namespace dawn::native
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#endif // SRC_DAWN_NATIVE_RENDERENCODERBASE_H_
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