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For structures and arrays. This behaves identically to the per-element zero-initialization, but can be significantly less verbose. Change-Id: I380ef86f16c2b3f37a9de2820e707f368955b761 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56764 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
27 lines
534 B
HLSL
27 lines
534 B
HLSL
[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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struct tint_array_wrapper {
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int arr[4];
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};
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struct S {
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tint_array_wrapper arr;
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};
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struct tint_array_wrapper_1 {
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tint_array_wrapper arr[2];
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};
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void foo() {
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const tint_array_wrapper src = {(int[4])0};
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tint_array_wrapper tint_symbol = (tint_array_wrapper)0;
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S dst_struct = (S)0;
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tint_array_wrapper_1 dst_array = (tint_array_wrapper_1)0;
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dst_struct.arr = src;
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dst_array.arr[1] = src;
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tint_symbol = src;
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dst_struct.arr = src;
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dst_array.arr[0] = src;
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}
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