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This change moves most of SerialQueue into SerialStorage and factors it to make SerialMap and SerialQueue. SerialMap does not enforce that items are Enqueue'd in monotonically increasing order. This is useful for implement timeline fences because OnCompletion callbacks may be added in an arbitrary order. Bug: dawn:26 Change-Id: I03376117311112b0b94ed887a31974f36c4a5464 Reviewed-on: https://dawn-review.googlesource.com/c/2720 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
87 lines
3.0 KiB
C++
87 lines
3.0 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef COMMON_SERIALQUEUE_H_
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#define COMMON_SERIALQUEUE_H_
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#include "common/SerialStorage.h"
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#include <vector>
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template <typename T>
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class SerialQueue;
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template <typename T>
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struct SerialStorageTraits<SerialQueue<T>> {
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using Value = T;
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using SerialPair = std::pair<Serial, std::vector<T>>;
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using Storage = std::vector<SerialPair>;
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using StorageIterator = typename Storage::iterator;
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using ConstStorageIterator = typename Storage::const_iterator;
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};
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// SerialQueue stores an associative list mapping a Serial to T.
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// It enforces that the Serials enqueued are strictly non-decreasing.
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// This makes it very efficient iterate or clear all items added up
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// to some Serial value because they are stored contiguously in memory.
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template <typename T>
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class SerialQueue : public SerialStorage<SerialQueue<T>> {
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public:
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using SerialPair = typename SerialStorageTraits<SerialQueue<T>>::SerialPair;
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// The serial must be given in (not strictly) increasing order.
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void Enqueue(const T& value, Serial serial);
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void Enqueue(T&& value, Serial serial);
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void Enqueue(const std::vector<T>& values, Serial serial);
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void Enqueue(std::vector<T>&& values, Serial serial);
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};
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// SerialQueue
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template <typename T>
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void SerialQueue<T>::Enqueue(const T& value, Serial serial) {
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DAWN_ASSERT(this->Empty() || this->mStorage.back().first <= serial);
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if (this->Empty() || this->mStorage.back().first < serial) {
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this->mStorage.emplace_back(SerialPair(serial, {}));
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}
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this->mStorage.back().second.emplace_back(value);
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}
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template <typename T>
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void SerialQueue<T>::Enqueue(T&& value, Serial serial) {
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DAWN_ASSERT(this->Empty() || this->mStorage.back().first <= serial);
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if (this->Empty() || this->mStorage.back().first < serial) {
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this->mStorage.emplace_back(SerialPair(serial, {}));
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}
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this->mStorage.back().second.emplace_back(value);
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}
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template <typename T>
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void SerialQueue<T>::Enqueue(const std::vector<T>& values, Serial serial) {
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DAWN_ASSERT(values.size() > 0);
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DAWN_ASSERT(this->Empty() || this->mStorage.back().first <= serial);
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this->mStorage.emplace_back(SerialPair(serial, {values}));
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}
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template <typename T>
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void SerialQueue<T>::Enqueue(std::vector<T>&& values, Serial serial) {
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DAWN_ASSERT(values.size() > 0);
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DAWN_ASSERT(this->Empty() || this->mStorage.back().first <= serial);
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this->mStorage.emplace_back(SerialPair(serial, {values}));
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}
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#endif // COMMON_SERIALQUEUE_H_
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