dawn-cmake/third_party
Corentin Wallez 5aac265dcb Roll glslang and shaderc
These new versions contain the fix for not having static libraries
with no sources depending on source sets in their BUILD.gn

BUG=chromium:870747

Change-Id: Ib979d5ee581f37db22347f0f725086a9b9833d07
Reviewed-on: https://dawn-review.googlesource.com/c/1900
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2018-10-23 12:50:10 +00:00
..
glad Update glad with the fix for the OSX linker issue. 2018-08-02 13:39:07 +02:00
glfw@096efdf798 Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
glm@06f084063f Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
glslang@a08f465d53 Roll glslang and shaderc 2018-10-23 12:50:10 +00:00
googletest@98a0d007d7 Roll several external dependencies. 2018-08-09 20:54:43 +02:00
picojson Build with nortti/exceptions and fvisibility=hidden 2018-07-30 17:22:45 +02:00
shaderc@909f0d3d31 Roll glslang and shaderc 2018-10-23 12:50:10 +00:00
spirv-cross@a7697446b1 Roll SPIRV-Cross and use upstream repo. 2018-08-24 12:28:28 -04:00
spirv-headers@d5b2e1255f Roll shaderc and glslang and use their BUILD.gn 2018-10-04 17:17:57 +00:00
spirv-tools@1225324ae2 Roll shaderc and glslang and use their BUILD.gn 2018-10-04 17:17:57 +00:00
stb@c7110588a4 Roll STB to fix a warning 2017-07-10 19:35:21 -04:00
tinygltfloader Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
vulkan Import vulkan headers version 1.0.65 2017-11-21 16:09:15 -05:00
BUILD.gn Roll shaderc and glslang and use their BUILD.gn 2018-10-04 17:17:57 +00:00
CMakeLists.txt Validate SPIR-V code when creating ShaderModules 2018-09-07 05:41:25 -04:00