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	Implemented in both the reader and writer with E2E tests. Other backends will ICE for now. Bug: tint:1488 Change-Id: Ied2afa55a338347f427dee98a4076643ac432d9c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86003 Reviewed-by: Ben Clayton <bclayton@google.com>
		
			
				
	
	
		
			7 lines
		
	
	
		
			100 B
		
	
	
	
		
			WebGPU Shading Language
		
	
	
	
	
	
			
		
		
	
	
			7 lines
		
	
	
		
			100 B
		
	
	
	
		
			WebGPU Shading Language
		
	
	
	
	
	
| @group(0) @binding(0) var<storage, read_write> i : u32;
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| 
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| fn main() {
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|   for (; i < 10u; i++) {
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|   }
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| }
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