dawn-cmake/test/tint/builtins/gen/literal/determinant/32bfde.wgsl.expected.wgsl

22 lines
438 B
WebGPU Shading Language

enable f16;
fn determinant_32bfde() {
var res : f16 = determinant(mat4x4<f16>(f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16(), f16()));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
determinant_32bfde();
return vec4<f32>();
}
@fragment
fn fragment_main() {
determinant_32bfde();
}
@compute @workgroup_size(1)
fn compute_main() {
determinant_32bfde();
}