dawn-cmake/test/access/let
Sarah e6cb51e715 validation: compute shader must include 'workgroup_size' in its attributes
Bug: tint:884
Change-Id: If96c6df3247fee142a779117fa26d006afd4f7ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55680
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-29 18:39:44 +00:00
..
matrix.spvasm
matrix.spvasm.expected.hlsl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
matrix.spvasm.expected.msl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
matrix.spvasm.expected.spvasm spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
matrix.spvasm.expected.wgsl spirv-reader: Set workgroup size, but not specializable 2021-06-17 22:40:43 +00:00
matrix.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
matrix.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
matrix.wgsl.expected.msl Implement Pointers and References 2021-05-18 10:28:48 +00:00
matrix.wgsl.expected.spvasm
matrix.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
vector.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
vector.spvasm.expected.hlsl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
vector.spvasm.expected.msl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
vector.spvasm.expected.spvasm spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
vector.spvasm.expected.wgsl spirv-reader: Set workgroup size, but not specializable 2021-06-17 22:40:43 +00:00
vector.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
vector.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
vector.wgsl.expected.msl Implement Pointers and References 2021-05-18 10:28:48 +00:00
vector.wgsl.expected.spvasm
vector.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00