dawn-cmake/test/bug/tint/294.wgsl.expected.wgsl

11 lines
185 B
WebGPU Shading Language

struct Light {
position : vec3<f32>;
colour : vec3<f32>;
};
struct Lights {
light : [[stride(32)]] array<Light>;
};
[[group(0), binding(1)]] var<storage, read> lights : Lights;