114 lines
3.2 KiB
GLSL
114 lines
3.2 KiB
GLSL
#version 310 es
|
|
precision mediump float;
|
|
|
|
struct Uniforms {
|
|
uint dstTextureFlipY;
|
|
uint channelCount;
|
|
uvec2 srcCopyOrigin;
|
|
uvec2 dstCopyOrigin;
|
|
uvec2 copySize;
|
|
};
|
|
|
|
uniform highp sampler2D src;
|
|
uniform highp sampler2D dst;
|
|
layout (binding = 2) buffer OutputBuf_1 {
|
|
uint result[];
|
|
} tint_symbol;
|
|
layout (binding = 3) uniform Uniforms_1 {
|
|
uint dstTextureFlipY;
|
|
uint channelCount;
|
|
uvec2 srcCopyOrigin;
|
|
uvec2 dstCopyOrigin;
|
|
uvec2 copySize;
|
|
} uniforms;
|
|
|
|
bool aboutEqual(float value, float expect) {
|
|
return (abs((value - expect)) < 0.001f);
|
|
}
|
|
|
|
struct tint_symbol_3 {
|
|
uvec3 GlobalInvocationID;
|
|
};
|
|
|
|
void tint_symbol_1_inner(uvec3 GlobalInvocationID) {
|
|
ivec2 srcSize = textureSize(src, 0);
|
|
ivec2 dstSize = textureSize(dst, 0);
|
|
uvec2 dstTexCoord = uvec2(GlobalInvocationID.xy);
|
|
vec4 nonCoveredColor = vec4(0.0f, 1.0f, 0.0f, 1.0f);
|
|
bool success = true;
|
|
bool tint_tmp_2 = (dstTexCoord.x < uniforms.dstCopyOrigin.x);
|
|
if (!tint_tmp_2) {
|
|
tint_tmp_2 = (dstTexCoord.y < uniforms.dstCopyOrigin.y);
|
|
}
|
|
bool tint_tmp_1 = (tint_tmp_2);
|
|
if (!tint_tmp_1) {
|
|
tint_tmp_1 = (dstTexCoord.x >= (uniforms.dstCopyOrigin.x + uniforms.copySize.x));
|
|
}
|
|
bool tint_tmp = (tint_tmp_1);
|
|
if (!tint_tmp) {
|
|
tint_tmp = (dstTexCoord.y >= (uniforms.dstCopyOrigin.y + uniforms.copySize.y));
|
|
}
|
|
if ((tint_tmp)) {
|
|
bool tint_tmp_3 = success;
|
|
if (tint_tmp_3) {
|
|
tint_tmp_3 = all(equal(texelFetch(dst, ivec2(dstTexCoord), 0), nonCoveredColor));
|
|
}
|
|
success = (tint_tmp_3);
|
|
} else {
|
|
uvec2 srcTexCoord = ((dstTexCoord - uniforms.dstCopyOrigin) + uniforms.srcCopyOrigin);
|
|
if ((uniforms.dstTextureFlipY == 1u)) {
|
|
srcTexCoord.y = ((uint(srcSize.y) - srcTexCoord.y) - 1u);
|
|
}
|
|
vec4 srcColor = texelFetch(src, ivec2(srcTexCoord), 0);
|
|
vec4 dstColor = texelFetch(dst, ivec2(dstTexCoord), 0);
|
|
if ((uniforms.channelCount == 2u)) {
|
|
bool tint_tmp_5 = success;
|
|
if (tint_tmp_5) {
|
|
tint_tmp_5 = aboutEqual(dstColor.r, srcColor.r);
|
|
}
|
|
bool tint_tmp_4 = (tint_tmp_5);
|
|
if (tint_tmp_4) {
|
|
tint_tmp_4 = aboutEqual(dstColor.g, srcColor.g);
|
|
}
|
|
success = (tint_tmp_4);
|
|
} else {
|
|
bool tint_tmp_9 = success;
|
|
if (tint_tmp_9) {
|
|
tint_tmp_9 = aboutEqual(dstColor.r, srcColor.r);
|
|
}
|
|
bool tint_tmp_8 = (tint_tmp_9);
|
|
if (tint_tmp_8) {
|
|
tint_tmp_8 = aboutEqual(dstColor.g, srcColor.g);
|
|
}
|
|
bool tint_tmp_7 = (tint_tmp_8);
|
|
if (tint_tmp_7) {
|
|
tint_tmp_7 = aboutEqual(dstColor.b, srcColor.b);
|
|
}
|
|
bool tint_tmp_6 = (tint_tmp_7);
|
|
if (tint_tmp_6) {
|
|
tint_tmp_6 = aboutEqual(dstColor.a, srcColor.a);
|
|
}
|
|
success = (tint_tmp_6);
|
|
}
|
|
}
|
|
uint outputIndex = ((GlobalInvocationID.y * uint(dstSize.x)) + GlobalInvocationID.x);
|
|
if (success) {
|
|
tint_symbol.result[outputIndex] = 1u;
|
|
} else {
|
|
tint_symbol.result[outputIndex] = 0u;
|
|
}
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void tint_symbol_1(tint_symbol_3 tint_symbol_2) {
|
|
tint_symbol_1_inner(tint_symbol_2.GlobalInvocationID);
|
|
return;
|
|
}
|
|
void main() {
|
|
tint_symbol_3 inputs;
|
|
inputs.GlobalInvocationID = gl_GlobalInvocationID;
|
|
tint_symbol_1(inputs);
|
|
}
|
|
|
|
|