mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-16 04:11:25 +00:00
And remove the WrapArraysInStructs transform. Wrapping arrays in structures becomes troublesome for `const` arrays, as currently WGSL does not allow `const` structures. MSL 2.0+ has a builtin array<> helper, but we're targetting MSL 1.2, so we have to emit our own. Fortunately, it can be done with a few lines of templated code. This produces significantly cleaner output. Change-Id: Ifc92ef21e09befa252a07c856c4b5afdc51cc2e4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94540 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org> Reviewed-by: David Neto <dneto@google.com>
47 lines
1.5 KiB
Plaintext
47 lines
1.5 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
|
|
template<typename T, size_t N>
|
|
struct tint_array {
|
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
|
device T& operator[](size_t i) device { return elements[i]; }
|
|
const device T& operator[](size_t i) const device { return elements[i]; }
|
|
thread T& operator[](size_t i) thread { return elements[i]; }
|
|
const thread T& operator[](size_t i) const thread { return elements[i]; }
|
|
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
|
|
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
|
|
T elements[N];
|
|
};
|
|
|
|
struct strided_arr {
|
|
/* 0x0000 */ float el;
|
|
/* 0x0004 */ tint_array<int8_t, 4> tint_pad;
|
|
};
|
|
|
|
struct strided_arr_1 {
|
|
/* 0x0000 */ tint_array<tint_array<strided_arr, 2>, 3> el;
|
|
/* 0x0030 */ tint_array<int8_t, 80> tint_pad_1;
|
|
};
|
|
|
|
struct S {
|
|
/* 0x0000 */ tint_array<strided_arr_1, 4> a;
|
|
};
|
|
|
|
void f_1(device S* const tint_symbol_1) {
|
|
tint_array<strided_arr_1, 4> const x_19 = (*(tint_symbol_1)).a;
|
|
tint_array<tint_array<strided_arr, 2>, 3> const x_24 = (*(tint_symbol_1)).a[3].el;
|
|
tint_array<strided_arr, 2> const x_28 = (*(tint_symbol_1)).a[3].el[2];
|
|
float const x_32 = (*(tint_symbol_1)).a[3].el[2][1].el;
|
|
tint_array<strided_arr_1, 4> const tint_symbol = tint_array<strided_arr_1, 4>{};
|
|
(*(tint_symbol_1)).a = tint_symbol;
|
|
(*(tint_symbol_1)).a[3].el[2][1].el = 5.0f;
|
|
return;
|
|
}
|
|
|
|
kernel void f(device S* tint_symbol_2 [[buffer(0)]]) {
|
|
f_1(tint_symbol_2);
|
|
return;
|
|
}
|
|
|