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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
37 lines
573 B
WebGPU Shading Language
37 lines
573 B
WebGPU Shading Language
struct strided_arr {
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@size(8)
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el : f32,
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}
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type Arr = array<strided_arr, 2u>;
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type Arr_1 = array<Arr, 3u>;
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struct strided_arr_1 {
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@size(128)
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el : Arr_1,
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}
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type Arr_2 = array<strided_arr_1, 4u>;
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struct S {
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a : Arr_2,
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}
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@group(0) @binding(0) var<storage, read_write> s : S;
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fn f_1() {
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let x_19 : Arr_2 = s.a;
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let x_24 : Arr_1 = s.a[3i].el;
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let x_28 : Arr = s.a[3i].el[2i];
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let x_32 : f32 = s.a[3i].el[2i][1i].el;
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s.a = array<strided_arr_1, 4u>();
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s.a[3i].el[2i][1i].el = 5.0f;
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return;
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}
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@compute @workgroup_size(1i, 1i, 1i)
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fn f() {
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f_1();
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}
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