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Use a utils::EnumSet to hold type flags. This scales better than adding a virtual method for each flag. Change IsConstructable() from virtual to inline method. Also remove sem::MemoryLayout. This was some cruft from something removed a long time ago. Change-Id: Ib3371946d7f4b07692255641425ccf621dc3e2f4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106220 Commit-Queue: Ben Clayton <bclayton@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
28 lines
878 B
C++
28 lines
878 B
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/tint/sem/texture.h"
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TINT_INSTANTIATE_TYPEINFO(tint::sem::Texture);
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namespace tint::sem {
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Texture::Texture(ast::TextureDimension dim) : Base(TypeFlags{}), dim_(dim) {}
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Texture::Texture(Texture&&) = default;
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Texture::~Texture() = default;
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} // namespace tint::sem
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