dawn-cmake/test/intrinsics/arrayLength
Antonio Maiorano de2b7db244 Make ArrayLengthFromUniform transform emit a valid UBO
The UBO must have a stride that is a multiple of 16 bytes.
Note that this change was part of https://dawn-review.googlesource.com/c/tint/+/56780
but the CL was reverted because it broke Dawn. This CL relands part of
the change, and adds the macro TINT_EXPECTS_UBOS_TO_BE_MULTIPLE_OF_16 so
that Dawn can conditionally compile against it.

Bug: tint:984
Bug: tint:643
Change-Id: I303b3fe81ff97c4933c489736d5d5432a59ce9b7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57921
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-14 17:28:01 +00:00
..
complex_via_let.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
complex_via_let.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
complex_via_let.wgsl.expected.msl Make ArrayLengthFromUniform transform emit a valid UBO 2021-07-14 17:28:01 +00:00
complex_via_let.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
complex_via_let.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
deprecated.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
deprecated.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
deprecated.wgsl.expected.msl Make ArrayLengthFromUniform transform emit a valid UBO 2021-07-14 17:28:01 +00:00
deprecated.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
deprecated.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
simple.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
simple.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
simple.wgsl.expected.msl Make ArrayLengthFromUniform transform emit a valid UBO 2021-07-14 17:28:01 +00:00
simple.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
simple.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
via_let.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
via_let.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
via_let.wgsl.expected.msl Make ArrayLengthFromUniform transform emit a valid UBO 2021-07-14 17:28:01 +00:00
via_let.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
via_let.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
via_let_complex.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
via_let_complex.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
via_let_complex.wgsl.expected.msl Make ArrayLengthFromUniform transform emit a valid UBO 2021-07-14 17:28:01 +00:00
via_let_complex.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
via_let_complex.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00