dawn-cmake/test/builtins/arrayLength/simple.wgsl

11 lines
171 B
WebGPU Shading Language

struct S {
a : array<i32>;
};
@group(0) @binding(0) var<storage, read> G : S;
@stage(compute) @workgroup_size(1)
fn main() {
let l1 : u32 = arrayLength(&G.a);
}