dawn-cmake/test/statements/assign/phony/call.wgsl.expected.glsl

17 lines
244 B
GLSL

#version 310 es
precision mediump float;
int f(int a, int b, int c) {
return ((a * b) + c);
}
void tint_symbol() {
f(1, 2, 3);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}