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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
15 lines
317 B
WebGPU Shading Language
15 lines
317 B
WebGPU Shading Language
fn main_1() {
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var v : vec3<f32> = vec3<f32>();
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let x_14 : f32 = v.y;
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let x_16 : vec3<f32> = v;
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let x_17 : vec2<f32> = vec2<f32>(x_16.x, x_16.z);
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let x_18 : vec3<f32> = v;
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let x_19 : vec3<f32> = vec3<f32>(x_18.x, x_18.z, x_18.y);
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return;
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}
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@compute @workgroup_size(1i, 1i, 1i)
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fn main() {
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main_1();
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}
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