dawn-cmake/test/tint/samples/cube.wgsl.expected.wgsl
dan sinclair b29892be09 Update src/tint unittests to new @stage format.
This CL updates all of the Tint unittests to the new @stage shorter
syntax. This also updates the WGSL writer to emit the new short forms
instead of using the deprecated form.

Bug: tint:1503
Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-07 13:55:34 +00:00

33 lines
670 B
WebGPU Shading Language

struct Uniforms {
modelViewProjectionMatrix : mat4x4<f32>,
}
@binding(0) @group(0) var<uniform> uniforms : Uniforms;
struct VertexInput {
@location(0)
cur_position : vec4<f32>,
@location(1)
color : vec4<f32>,
}
struct VertexOutput {
@location(0)
vtxFragColor : vec4<f32>,
@builtin(position)
Position : vec4<f32>,
}
@vertex
fn vtx_main(input : VertexInput) -> VertexOutput {
var output : VertexOutput;
output.Position = (uniforms.modelViewProjectionMatrix * input.cur_position);
output.vtxFragColor = input.color;
return output;
}
@fragment
fn frag_main(@location(0) fragColor : vec4<f32>) -> @location(0) vec4<f32> {
return fragColor;
}