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The storageBarrier() builtin causes flushes to be visible to all invocations within a workgroup, not the whole device. The limitation is inherited from Metal. Fixes: tint:1310 Change-Id: I6f94faa88bd3c7b6cec0601312c6c65a907c5973 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69800 Auto-Submit: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
27 lines
933 B
Plaintext
27 lines
933 B
Plaintext
; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 12
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %compute_main "compute_main"
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OpExecutionMode %compute_main LocalSize 1 1 1
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OpName %storageBarrier_d87211 "storageBarrier_d87211"
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OpName %compute_main "compute_main"
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%void = OpTypeVoid
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%1 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%uint_2 = OpConstant %uint 2
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%uint_72 = OpConstant %uint 72
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%storageBarrier_d87211 = OpFunction %void None %1
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%4 = OpLabel
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OpControlBarrier %uint_2 %uint_2 %uint_72
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %1
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%10 = OpLabel
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%11 = OpFunctionCall %void %storageBarrier_d87211
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OpReturn
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OpFunctionEnd
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