dawn-cmake/test/intrinsics/gen/textureGather/f5f3ba.wgsl.expected.hlsl
Ben Clayton 3703522d41 Implement textureGather, textureGatherCompare
All writers implemented, along with resolving and validation.

TODO: SPIR-V Reader.

Bug: tint:1330
Change-Id: I8ba2f6023749474f80efb8a5422ac187e6c73a69
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71820
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2021-12-08 19:54:08 +00:00

34 lines
702 B
HLSL

Texture2DArray<uint4> arg_1 : register(t1, space1);
SamplerState arg_2 : register(s2, space1);
void textureGather_f5f3ba() {
uint4 res = arg_1.GatherGreen(arg_2, float3(0.0f, 0.0f, float(1)), int2(0, 0));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureGather_f5f3ba();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureGather_f5f3ba();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureGather_f5f3ba();
return;
}