Ben Clayton 3703522d41 Implement textureGather, textureGatherCompare
All writers implemented, along with resolving and validation.

TODO: SPIR-V Reader.

Bug: tint:1330
Change-Id: I8ba2f6023749474f80efb8a5422ac187e6c73a69
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71820
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2021-12-08 19:54:08 +00:00

8 lines
188 B
WebGPU Shading Language

[[group(1), binding(0)]] var t : texture_2d<i32>;
[[group(1), binding(1)]] var s : sampler;
[[stage(fragment)]]
fn main() {
var res : vec4<i32> = textureGather(2, t, s, vec2<f32>());
}