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Add C++ aliases for the wgsl types `i32`, `u32` and `f32`. Separate types out from the builder and into a `Builder::Types` class. An instance of this is now held by the `Builder::ty` field. Makes it clear when you are referencing a `ast::type` instead of a constructor method. Rework a number of builder methods so they take the type as a template argument instead of a parameter. This more closely resembles wgsl (example: `vec2<i32>(1,2)`) Use PascalCase for the constructor methods, but keep the wgsl-like constructors lowercase to imitate the language style. Add `BuilderWithContext` so that `Builder` can be truely immutable, and so we can remove `set_context()`. Change-Id: Idf2d7d5abe7d11e27671b8e80d3d56d6bc4b3ca2 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/32980 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TYPE_MANAGER_H_
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#define SRC_TYPE_MANAGER_H_
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include "src/ast/type/type.h"
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namespace tint {
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/// The type manager holds all the pointers to the known types.
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class TypeManager {
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public:
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TypeManager();
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~TypeManager();
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/// Clears all registered types.
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void Reset();
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/// Get the given type from the type manager
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/// @param type The type to register
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/// @return the pointer to the registered type
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ast::type::Type* Get(std::unique_ptr<ast::type::Type> type);
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/// Get the given type `T` from the type manager
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/// @param args the arguments to pass to the type constructor
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/// @return the pointer to the registered type
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template <typename T, typename... ARGS>
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T* Get(ARGS&&... args) {
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auto ty = Get(std::make_unique<T>(std::forward<ARGS>(args)...));
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return static_cast<T*>(ty);
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}
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/// Returns the type map
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/// @returns the mapping from name string to type.
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const std::unordered_map<std::string, std::unique_ptr<ast::type::Type>>&
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types() {
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return types_;
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}
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private:
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std::unordered_map<std::string, std::unique_ptr<ast::type::Type>> types_;
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};
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} // namespace tint
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#endif // SRC_TYPE_MANAGER_H_
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