Ben Clayton eb29f81883 tint: Shuffle builtin test directories
mv test/tint/builtins/gen -> test/tint/builtins/gen/literal

We're going to add another set of these for builtins that use 'var' for
each argument.

Change-Id: I1b4ad1495ddccd48232603db2205bf50af9e36b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-06-01 19:49:50 +00:00

12 lines
289 B
HLSL

TextureCubeArray arg_0 : register(t0, space1);
SamplerComparisonState arg_1 : register(s1, space1);
void textureSampleCompare_a3ca7e() {
float res = arg_0.SampleCmp(arg_1, float4(0.0f, 0.0f, 0.0f, float(1)), 1.0f);
}
void fragment_main() {
textureSampleCompare_a3ca7e();
return;
}