dawn-cmake/test/intrinsics/repeated_use.wgsl.expected.wgsl
Ben Clayton a40e45522b intrinsics: Deprecate isNan, isInf, isFinite, isNormal
These have all been removed from the spec as we cannot guarantee they will behave as expected on the various backends.

Bug: tint:1312
Change-Id: I9d7d81cfdc44489fffe08c5183ed8da84901a024
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70665
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-11-23 18:57:57 +00:00

64 lines
1.8 KiB
WebGPU Shading Language

intrinsics/repeated_use.wgsl:5:9 warning: use of deprecated intrinsic
_ = isNormal(vec4<f32>());
^^^^^^^^
intrinsics/repeated_use.wgsl:6:9 warning: use of deprecated intrinsic
_ = isNormal(vec4<f32>(1.));
^^^^^^^^
intrinsics/repeated_use.wgsl:7:9 warning: use of deprecated intrinsic
_ = isNormal(vec4<f32>(1., 2., 3., 4.));
^^^^^^^^
intrinsics/repeated_use.wgsl:9:9 warning: use of deprecated intrinsic
_ = isNormal(vec3<f32>());
^^^^^^^^
intrinsics/repeated_use.wgsl:10:9 warning: use of deprecated intrinsic
_ = isNormal(vec3<f32>(1.));
^^^^^^^^
intrinsics/repeated_use.wgsl:11:9 warning: use of deprecated intrinsic
_ = isNormal(vec3<f32>(1., 2., 3.));
^^^^^^^^
intrinsics/repeated_use.wgsl:13:9 warning: use of deprecated intrinsic
_ = isNormal(vec2<f32>());
^^^^^^^^
intrinsics/repeated_use.wgsl:14:9 warning: use of deprecated intrinsic
_ = isNormal(vec2<f32>(1.));
^^^^^^^^
intrinsics/repeated_use.wgsl:15:9 warning: use of deprecated intrinsic
_ = isNormal(vec2<f32>(1., 2.));
^^^^^^^^
intrinsics/repeated_use.wgsl:17:9 warning: use of deprecated intrinsic
_ = isNormal(1.);
^^^^^^^^
intrinsics/repeated_use.wgsl:18:9 warning: use of deprecated intrinsic
_ = isNormal(2.);
^^^^^^^^
intrinsics/repeated_use.wgsl:19:9 warning: use of deprecated intrinsic
_ = isNormal(3.);
^^^^^^^^
[[stage(compute), workgroup_size(1)]]
fn main() {
_ = isNormal(vec4<f32>());
_ = isNormal(vec4<f32>(1.0));
_ = isNormal(vec4<f32>(1.0, 2.0, 3.0, 4.0));
_ = isNormal(vec3<f32>());
_ = isNormal(vec3<f32>(1.0));
_ = isNormal(vec3<f32>(1.0, 2.0, 3.0));
_ = isNormal(vec2<f32>());
_ = isNormal(vec2<f32>(1.0));
_ = isNormal(vec2<f32>(1.0, 2.0));
_ = isNormal(1.0);
_ = isNormal(2.0);
_ = isNormal(3.0);
}