dawn-cmake/test/intrinsics/arrayLength/via_let_complex_no_struct.wgsl.expected.glsl
Stephen White c8c0e2ea38 GLSL: standardize layout() formatting (whitespace change).
Change-Id: Id0c879c597e02da32350b2ee4878991fe78c470f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78221
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-25 20:06:05 +00:00

31 lines
569 B
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
layout(binding = 0) buffer G_block_1 {
int inner[];
} G;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
uint tint_symbol_2 = 0u;
G.inner.GetDimensions(tint_symbol_2);
uint tint_symbol_3 = (tint_symbol_2 / 4u);
uint l1 = tint_symbol_3;
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:12: '.' : cannot apply to an array: GetDimensions
ERROR: 0:12: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.