dawn-cmake/test/shader_io/fragment_input_builtins.wgsl

13 lines
334 B
WebGPU Shading Language

[[stage(fragment)]]
fn main(
[[builtin(position)]] position : vec4<f32>,
[[builtin(front_facing)]] front_facing : bool,
[[builtin(sample_index)]] sample_index : u32,
[[builtin(sample_mask)]] sample_mask : u32,
) {
if (front_facing) {
let foo : vec4<f32> = position;
let bar : u32 = sample_index + sample_mask;
}
}