dawn-cmake/test/shader_io/fragment_output_builtins.wg...

18 lines
293 B
HLSL

struct tint_symbol {
float value : SV_Depth;
};
tint_symbol main1() {
const tint_symbol tint_symbol_2 = {1.0f};
return tint_symbol_2;
}
struct tint_symbol_1 {
uint value : SV_Coverage;
};
tint_symbol_1 main2() {
const tint_symbol_1 tint_symbol_3 = {1u};
return tint_symbol_3;
}