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Same idea as for buffers, Destroy can be used to free GPU memory associated with resources without waiting for javascript garbage collection to occur. Bug: dawn:46 Change-Id: Ia796b06b5228cbec4cfe8d78a500f967181d8c1f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5540 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Natasha Lee <natlee@microsoft.com>