dawn-cmake/test/tint/builtins/textureNumSamples
Ben Clayton cb6ddd2aa6 tint/writer/msl: Inline constant expressions
This is required to handle materialized values, and for constant
expressions.

Bug: tint:1504
Change-Id: Ic3ac62317241fa6f7009360128f222aeb56f62e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92083
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-06-01 10:08:29 +00:00
..
depth_ms.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
depth_ms.spvasm.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
depth_ms.spvasm.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
depth_ms.spvasm.expected.msl tint/writer/msl: Inline constant expressions 2022-06-01 10:08:29 +00:00
depth_ms.spvasm.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
depth_ms.spvasm.expected.wgsl tint: Change all ProgramBuilder literals to 'i' or 'u' suffix 2022-05-05 20:23:40 +00:00