dawn-cmake/src/ast/else_statement.h
Ben Clayton 8648120bbe Make all ast and sem pointers const
And remove a whole load of const_cast hackery.

Semantic nodes may contain internally mutable fields (although only ever modified during resolving), so these are always passed by `const` pointer.

While all AST nodes are internally immutable, we have decided that pointers to AST nodes should also be marked `const`, for consistency.

There's still a collection of const_cast calls in the Resolver. These will be fixed up in a later change.

Bug: tint:745
Change-Id: I046309b8e586772605fc0fe6b2d27f28806d40ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66606
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
2021-10-19 18:38:54 +00:00

62 lines
1.8 KiB
C++

// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_AST_ELSE_STATEMENT_H_
#define SRC_AST_ELSE_STATEMENT_H_
#include <vector>
#include "src/ast/block_statement.h"
#include "src/ast/expression.h"
namespace tint {
namespace ast {
/// An else statement
class ElseStatement : public Castable<ElseStatement, Statement> {
public:
/// Constructor
/// @param pid the identifier of the program that owns this node
/// @param src the source of this node
/// @param condition the else condition
/// @param body the else body
ElseStatement(ProgramID pid,
const Source& src,
const Expression* condition,
const BlockStatement* body);
/// Move constructor
ElseStatement(ElseStatement&&);
~ElseStatement() override;
/// Clones this node and all transitive child nodes using the `CloneContext`
/// `ctx`.
/// @param ctx the clone context
/// @return the newly cloned node
const ElseStatement* Clone(CloneContext* ctx) const override;
/// The else condition or nullptr if none set
const Expression* const condition;
/// The else body
const BlockStatement* const body;
};
/// A list of else statements
using ElseStatementList = std::vector<const ElseStatement*>;
} // namespace ast
} // namespace tint
#endif // SRC_AST_ELSE_STATEMENT_H_