Stephen White cc4d97b6e3 GLSL: use "Offset" forms of texture intrinsics when appropriate.
Also ensure correct paramter ordering: bias is always after offset.

Bug: tint:1351

Change-Id: I41ee66b86cd9d912f3857e5377b660c50d035c6e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73720
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-12-21 16:53:36 +00:00
..
2021-11-19 17:46:13 +00:00
2021-12-21 01:48:13 +00:00
2021-11-23 20:45:51 +00:00