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Also add abstract overloads. Bug: tint:1581 Fixed: tint:1768 Change-Id: Icda465e0cfe960b77823c2135f0cfe8f82ed394f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111441 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
39 lines
660 B
Plaintext
39 lines
660 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct frexp_result_vec3_f16 {
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half3 fract;
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int3 exp;
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};
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void frexp_ae4a66() {
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frexp_result_vec3_f16 res = frexp_result_vec3_f16{.fract=half3(0.5h), .exp=int3(1)};
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner() {
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frexp_ae4a66();
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return float4(0.0f);
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}
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vertex tint_symbol vertex_main() {
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float4 const inner_result = vertex_main_inner();
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tint_symbol wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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fragment void fragment_main() {
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frexp_ae4a66();
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return;
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}
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kernel void compute_main() {
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frexp_ae4a66();
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return;
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}
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