dawn-cmake/test/tint/builtins/gen/literal/textureStore/3fb31f.wgsl.expected.glsl
Ben Clayton 3a431d71be tint/intrinsics.def: Fix textureStore overload
The texture_storage_3d overload should allow for unsigned coordinates.

Change-Id: I6278571fb9dc7bba644a4ba88cce6b8bd7c790bf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122521
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2023-03-04 00:43:21 +00:00

76 lines
1.6 KiB
GLSL

SKIP: FAILED
#version 310 es
layout(rg32ui) uniform highp writeonly uimage3D arg_0;
void textureStore_3fb31f() {
imageStore(arg_0, ivec3(uvec3(1u)), uvec4(1u));
}
vec4 vertex_main() {
textureStore_3fb31f();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
Error parsing GLSL shader:
ERROR: 0:3: 'image load-store format' : not supported with this profile: es
ERROR: 0:3: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
precision mediump float;
layout(rg32ui) uniform highp writeonly uimage3D arg_0;
void textureStore_3fb31f() {
imageStore(arg_0, ivec3(uvec3(1u)), uvec4(1u));
}
void fragment_main() {
textureStore_3fb31f();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'image load-store format' : not supported with this profile: es
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
layout(rg32ui) uniform highp writeonly uimage3D arg_0;
void textureStore_3fb31f() {
imageStore(arg_0, ivec3(uvec3(1u)), uvec4(1u));
}
void compute_main() {
textureStore_3fb31f();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:3: 'image load-store format' : not supported with this profile: es
ERROR: 0:3: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.