dawn-cmake/test/tint/builtins/gen/literal/workgroupUniformLoad/e07d08.wgsl.expected.fxc.hlsl
Ben Clayton 77a90cb796 test/tint/builtins/gen: Use returned value
It appears that FXC and DXC do some validation post dead-code-elimination.
These tests have been updated so that the return value is assigned to a storage buffer, ensuring that all validation is performed.

Many DXC tests are affected by https://github.com/microsoft/DirectXShaderCompiler/issues/5082, which have been SKIP'ed.

Fixed: tint:1859
Change-Id: I0001a9a9821846cd0855c3d8ce2bec79ab8e64ef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122662
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
2023-03-06 18:25:08 +00:00

35 lines
792 B
HLSL

SKIP: FAILED
float16_t tint_workgroupUniformLoad(inout float16_t p) {
GroupMemoryBarrierWithGroupSync();
const float16_t result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared float16_t arg_0;
RWByteAddressBuffer prevent_dce : register(u0, space2);
void workgroupUniformLoad_e07d08() {
float16_t res = tint_workgroupUniformLoad(arg_0);
prevent_dce.Store<float16_t>(0u, res);
}
struct tint_symbol_1 {
uint local_invocation_index : SV_GroupIndex;
};
void compute_main_inner(uint local_invocation_index) {
{
arg_0 = float16_t(0.0h);
}
GroupMemoryBarrierWithGroupSync();
workgroupUniformLoad_e07d08();
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner(tint_symbol.local_invocation_index);
return;
}