void ldexp_a31cdc() {
float3 res = ldexp(float3(0.0f, 0.0f, 0.0f), int3(0, 0, 0));
}
void vertex_main() {
ldexp_a31cdc();
return;
void fragment_main() {
[numthreads(1, 1, 1)]
void compute_main() {