dawn-cmake/test/intrinsics/gen/textureDimensions/398e30.wgsl.expected.wgsl

21 lines
394 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d_array<rgba32uint>;
fn textureDimensions_398e30() {
var res : vec2<i32> = textureDimensions(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureDimensions_398e30();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_398e30();
}
[[stage(compute)]]
fn compute_main() {
textureDimensions_398e30();
}